Skills and Knowledge Plan
Ok, so we have addressed the skill gaps, but how do we go about filling these gaps? here is a plan of how I wish to overcome these skill gaps:Specifically:
- To gain a moderate knowledge of programming/coding to carry out the full project (Systemic)
- To advance the polish of my personal art style and visual skills (Visual)
- To further develop my personal writing style (Research & Dissertation)
1. Gain a moderate knowledge of programming/coding to carry out the full project (Systemic)
Understanding of JavaScipt
Week 1-4:
Newbie Guide: http://forum.unity3d.com/threads/34015-Newbie-guide-to-Unity-Javascript-(long)Unity3D Student: http://www.unity3dstudent.com/category/modules/beginner/
Youtube tutorial of the basics of JavaScript:
Understanding of C#
Week 2-8:
Learn Scripting in C# for Unity: http://catlikecoding.com/unity/tutorials/
A Youtube tutorial of the basics of C#
Specific programming of Game Events
Week 8-12:
Unity Answers Forum: http://answers.unity3d.com/index.html
Unity Forum: http://forum.unity3d.com/forum.php
Unify Community: http://wiki.unity3d.com/index.php/Main_Page
Read 'A Theory Of Fun: for Game Design': to gain a better knowledge of how to balance the challenge and skill within the game.
Understanding of programming Menus and Transitions
Week 12-16:
Unity Wiki: http://wiki.unity3d.com/index.php/MainMenu
EZ GUI, another method of menu creation in Unity: http://www.anbsoft.com/middleware/ezgui/
Very useful Youtube tutorial showing the creation of Menus in Unity.
2. Advance the polish of my personal art style and visual ability (Visual)
Defining Personal Art Style through Practice
Week 1-4:
Checking our artists at CG Society to see what styles other people have: http://forums.cgsociety.org/
Also looking for style comparison on Deviant Art: http://www.deviantart.com/
Sketching within my sketchbook.
Life Drawing & Anatomy
Week 2-8:Life drawing sessions at Abertay University every Wednesday 5-7pm.
Posemaniacs: http://www.posemaniacs.com/
Character Design
Week 8-12:
Taking inspiration from character design blogs:http://characterdesign.blogspot.co.uk/
http://borjamontoro.blogspot.co.uk/
http://www.characterdesignpage.com/
http://borjamontoro.blogspot.co.uk/
http://www.characterdesignpage.com/
Environment Design
Week 12-16:
Learning from my friend Lorenz who is a concept artist working freelance: http://hideyoshi.deviantart.com/gallery/
Environment ideas: http://byte.frostdesign.com.au/archives/tag/environmental-design
Environment ideas: http://byte.frostdesign.com.au/archives/tag/environmental-design
3. Develop my personal writing style to convey information in a succinct manner (Research and Dissertation)
Use of Exaggerated Language
Week 1-4:
Meetings with Dayna to go over my dissertation draft structure and ensure my writing is appropriate.
Read academic journals on game and see how they are written: http://gamestudies.org/1202
Read academic journals on game and see how they are written: http://gamestudies.org/1202
Succinct Writing
Week 2-8:
Read 'Key Themes in media Theory': to get an idea of how to write a relevant and succinct dissertation.
Clear Methodology
Week 8-12:
Read and practice 'The Laws of Writing a Good Dissertation'
http://www.gabbay.org.uk/papers/talks/20081022-lawwgd.pdf
http://www.gabbay.org.uk/papers/talks/20081022-lawwgd.pdf
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