Wednesday 2 January 2013

Mechanic Development: Prototype BlueBOX

After spending a while planning the creation of a simple 2D patformer game, it was time to start developing it from scratch, similar to the previous blue box platformer game I created a while back, I used Actionscript 2 and hand drew all of the game assets within Flash CS5. 

Creation of Level 2: Creating the simple Enemy AI

To begin with the creation of the game, it required a lot of prior research and development. I jumped into the game creation process by following some tutorials online that taught me how to create a simple platformer, then from then onwards, I advanced the the things I learnt and added more specific code for the various objects and events within the game.

Creation of Level 2: Wire-frame of the assets

Here is a simple wire-frame of all the assets within the game, as you can see this was done in a really simple way to emphasis the gameplay and simplicity.

Creation of the Menu Screen: Blue and Black (Key Colours)

The creation of the main menu was a simple process of adding text and then seperately coding each button to direct to a different page.

Creation of the Rules: Arrow indication

The rules page was a simple process of dragging and dropping the character assets and then deleting the code to freeze their properties.

Menu Screen: the main character blinks whens standings still

The main menu with the background being apparent within the game and the blueBOX character blinking.

Rules Screen: active screen with go back button

The Rules screen in it's finished form, being quite simple and straight to the point.

In Game Testing: The game played very smoothly

Finally, testing the actual game, I felt that the overall game was a very polished experience of something very very simple. Through creating this project I realised how such a simple game can be really effective. I feel that the more advanced jumping animation and the sound effects of the game made a really big difference as well.

The game can be played bellow:

BlueBOX Platformer Game Link

Overall, the BlueBOX platformer game was a very funny and rapid process and using Action Script 2 is a very beginner friendly experience. I feel that there is so much to learn with so little time although I was happy with the very simple outcome that was produced. In evaluation, I feel that the game could be improved with having more complex levels and animations in terms of aesthetics, although in terms of gameplay, use of physics could give the game a very interesting angle and produce a more complete environment experience.

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