The last meeting consisted of a massive run down of my 2nd draft and the corrections and feedback. This took up the whole 30 minutes and it is evident that there is always room for improvement and being a perfectionist I try to improve and close the skill gaps, in this situation, particularly to do with the dissertation. The meeting ran over the allocated time although the next student Micheal was ok with waiting a little while longer as I showed Dayna the latest progress of my work. Overall he was happy with it and gave me some crucial feedback for the last week before hand in.
Here is what we discussed in detail:
Meeting Agenda:
·
Dissertation 2nd draft corrections
and feedback.
·
Dissertation word count and how to
get it down.
·
Show your most recent .exe file of
the game and ask for feedback.
·
Learning contract needs to be signed
again.
·
Honours Project Supervisor Meeting diaries
need to be checked before the hand in.
·
Honours project hand in Questions:
o What
is needed?
o 1st
semester work included?
o Include
the blog? What sort of posts?
Progress
Report:
·
The Dissertation was drafted a 2nd
time to further maximise feedback and assist in creating a well-polished
academic piece of writing.
·
The dissertation has improved and
there is little or no use of hyperbole or any unsupported terms.
·
The game now has a main menu, options
menu, credits, blinking eyes for the boxes, explosion animations and the
collecting of items brings you to the next level.
·
A new promotional poster has been
created to showcase the game and to improve my personal aesthetic ability as
well as compliment the game.
Agreed
action points:
·
Send a final version of the
dissertation that is print ready before submission to double check for any
major errors.
·
Try and cut down on the word count by
putting the analysis of Tony Wings and Thomas was Alone into the appendix, or
by rewriting a few sections to decrease the word count.
·
Restructure the placement of your methodology.
·
Create a video of the gameplay for
you game as the markers may not have the right software to play your game and
it would be easier for them to assess.
·
Print out your work in silk or matte,
as shiny posters can distract from your work when there is too much glare.
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